CURVE: Collaborative University Research & Visualization Environment by Bryan Sinclair, Georgia State University
CURVE: Collaborative University Research & Visualization Environment is a new technology-rich discovery space supporting the research and digital scholarship of Georgia State University students, faculty, and staff. Located at the heart of the Georgia State campus within the University Library, CURVE’s mission is to enhance research and visualizations by providing technology and services that promote interdisciplinary engagement, collaborative investigation, and innovative inquiry. The centerpiece technology, the interactWall, is a touch enabled, 24-foot-wide video wall designed for collaborative visual and data-rich research projects. Seven additional collaborative workstations, including an advanced 4K workstation, feature high-powered PCs and Mac Pros that allow users to work with and manipulate large images and datasets. Each workstation is equipped with a large display that can accommodate up to six people, allowing multiple groups to work together on a research problem.
F1000Research will be holding a tweetchat focusing on ‘Advocating for Open Science as an Early Career Researcher’ today at 1PM EDT. The guests are:
“These students and early-career researchers will discuss their experiences with open science advocacy, their concerns about publishing openly in terms of career advancement, and suggestions for institutional reforms that could support Early Career Researchers (ECRs) in being open with their research. We will also provide details about OpenCon 2014 and how ECRs can apply to attend. Use #F1000Talks to follow along.”
The 3D Printing Company Inventables was inspired by the Chicago Public Library’s Maker Lab, and has decided to donate a 3D printer to a library in each state. Zach Caplan, CEO of Inventables, said he is looking for “community gathering places where people with an interest in learning and technology can gather to work on projects while sharing ideas, equipment and knowledge.”
Check out the full article from the Chicago Tribune.
From Inside Higher Ed – Cultivating Collaboration
The National Institute for Technology in Liberal Education, in an effort to broaden its scope and address the challenges facing liberal arts colleges, will this fall launch a do-it-yourself toolkit for institutions that want to work together.
The organization, also known as NITLE, aims to use the Collaboration Consulting Program to expand its role as a consultant for liberal arts colleges.
Here is another article by someone from Temple University.
“A Story of Conflict and Collaboration: Media Literacy, Video Production and Disadvantaged Youth” by Elizaveta Friesem, Temple University
Media literacy educators talk about the importance of developing essential social skills, such as collaboration, by using video production in the classroom. Video production with disadvantaged youth can also play a role of art therapy, as students use their creativity to come to terms with traumatizing pasts. This paper offers an account of a media literacy intervention that involved making videos with a class of foster youth. Using the methodology of portraiture, I describe highlights and pitfalls of collaboration that one of the teams experienced. I focus on moments of conflict, unleashed creativity and transformation brought by one video project.
This was recently presented at the Library Technology Conference in St. Paul, MN.
“Universal Access: Engaging the Complexity of Web Accessibility Through Collaboration” by Katherine Lynch, Jackie Sipes, and Kristina De Voe
Web accessibility is a growing concern for many libraries and higher education institutions. Temple University is currently undergoing a campus-wide effort to increase accessibility of web technologies for users with disabilities using guidelines modeled on Section 508 of the U.S. Workforce Rehabilitation Act and the WCAG 2.0 document released by the W3C for best practices in web accessibility. As part of this effort, the University Libraries is evaluating its information technologies to ensure that university web accessibility guidelines are met. Library public services and technology staff alike are faced with remediation of content and information systems. This session will offer insights into the opportunities, obstacles, and options of applying web accessibility guidelines across a library’s vast web presence. Presenters will discuss general tools, standards, and guidelines for content remediation and the outcomes plus challenges. The session will highlight concrete strategies for educating and training staff on web accessibility, working collaboratively across library departments and units, and communicating with vendors.
The Hipstas (High Performance Sound Technologies for Access and Scholarship) Project from the University of Texas Austin in collaboration with the Illinois Informatics Institute at the University of Illinois at Urbana-Champaign uses an algorithm to visualize and classify sound.
This tool was originally used to identify bird calls, and is now being used to analyze archival sound recordings and make them more usable. Check out The Chronicle of Higher Education article for more information.
This collaborative project is organized by the Mozilla Science Lab.
Code as a research object: a new project
Posted on December 11, 2013 by Kaitlin Thaney
Our newest project extends our existing work around “code as a research object”, exploring how we can better integrate code and scientific software into the scholarly workflow. The project will test building a bridge that will allow users to push code from their GitHub repository to figshare, providing a Digital Object Identifier for the code (a gold standard of sorts in science, allowing persistent reference linking). We will also be working on a “best practice” standard (think a MIAME standard for code), so that each research object has sufficient documentation to make it possible to meaningfully use.
The project will be a collaboration of the Science Lab with Arfon Smith (Github; co-founder Zooniverse) and Mark Hahnel and his team at figshare.
Here is another article. This one is from the journal, Partnership: The Canadian Journal of Library and Information Practice and Research.
The Steacie Library Dungeon Hackfest: Hackers in the Library Coding, Collaborating and Creating by Sarah Shujah
From some of the abstract:
The Steacie Science and Engineering Library at York University hosted its first annual Steacie Library Dungeon Hackfest in February 2013. The purpose of a hackfest is to spend a day (or longer) using computer programming skills to collaborate on a particular software project and, hopefully, bring the project to reality. The project may be an app, widget, or website. It is evident that hackfests, as a form of engaged learning, help to reinforce the relevance of the library since it has implications for information literacy, open access, faculty liaison, and the changing perception of library as place. Twenty-five participants that included students, faculty, and staff hacked on Open York Data: York University’s openly accessible records and data such as course codes, lab stats of computers available in various libraries, subject headings, and research interests of faculty.
This presentation, Enterprise Content Management and Digital Libraries: Cultural Clash and Collaboration Opportunity, was presented at the March 2012 Library Technology Conference at Macalester College. However, it was just recently uploaded to SlideShare.
Compares and contrasts how libraries and businesses manage and share their digital information and assets. It explores the current conversation in two private liberal arts institutions, Bethel University and Macalester College and how they are approaching the conversation around managing digital assets on their campus.
Thanks to @LibSkrat for finding.